I suggest you ...

Remove enemy robot code from page source.

Currently, you can see the source code of your enemy in the page html. Even if he does not allow to clone his robot.

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    Ivan S shared this idea  ·   ·  Admin →

    5 comments

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      • sEver commented  · 

        The enemy knows.

      • Renato Atilio commented  · 

        There are two major bugs that make the competition unfair, in my opinion.

        The first bug being this one, that shows the robot code from the replay page source, and the other one being the "am I dying? then loop" invalidating the fight instead of punishing the cheater.

        I hope they are fixed soon.

      • Ivan S commented  · 

        I suspect that fight is calculated on server (how would it validate the fight result otherwise?)

        But then, instead of just sending the battle log to client, the fight is recalculated on the client again so you can see a replay.

        (For this reason the random() function was removed, i suppose. Otherwise, the replay on client could be different from what was calculated on server)

      • Дарья Прокурат commented  · 

        Seems, the evaluating of fight are done on our computers, instead of the server. If so, there is no way to hide enemy code.

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